Tuesday, 26 August 2014

How to integrate AdDuplex banner into your Unity game (part 2)

In part 1 I’ve explained how to add AdDuplex banner into your game. In part 2 I will show you a technique I use to enable/disable the AdDuplex banner from your game.

1.  When still in Unity add a new C# script to your game, name in Interop.cs and paste the following code into it:

2.  In game when you want to enable/disable the banner call Interop.DisableAdDuplex(); or Interop.EnableAdDuplex();

3.  After you build your Unity project and add the banner (as we have discussed earlier) open MainPage.xaml.cs file and add several lines of code to constructor:



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